Boek
Go is a game of strategy in which two players attempt to surround each others black or white stones. Simple in its fundamentals infinitely complex in its execution it is an essential expression of the Japanese sensibility. And in his fictional chronicle of a match played between a revered and invincible Master and a younger more progressive challenger Yasunari Kawabata captured the moment in which the immutable traditions of imperial Japan met the onslaught of the twentieth century. The competition between the Master of Go and his opponent Otak is waged over several months and layered in ceremony. But beneath the games decorum lie tensions that consume not only the players themselves but their families and friends tensions that turn this particular contest into a duel that can only end in one mans death. Go is a game of strategy in which two players attempt to surround each others black or white stones. Simple in its fundamentals infinitely complex in its execution it is an essential expression of the Japanese sensibility. And in his fictional chronicle of a match played between a revered and invincible Master and a younger more progressive challenger Yasunari Kawabata captured the moment in which the immutable traditions of imperial Japan met the onslaught of the twentieth century. The competition between the Master of Go and his opponent Otak is waged over several months and layered in ceremony. But beneath the games decorum lie tensions that consume not only the players themselves but their families and friends tensions that turn this particular contest into a duel that can only end in one mans death. «
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