Boek
Professional Papervision3D describes how Papervision3D works and how 3D applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Inside, Michael Lively draws on his considerable experience as a Flex/Flash developer and instructional designer to give you a solid Papervision foundation, revealing ways you can use it for both practical and profitable web projects. You will learn important techniques through hands-on applications, and you will build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a Collada repository. Explains the use of primitives, including rezzing to the stage, creating custom prims and creating CS4 primitives Demonstrates how to use textures, including simple materials, bitmaps, and movie clips Describes methods for creating 3D models and how to import them into Papervision3D Shares techniques for working with particle systems Teaches how to incorporate 3D physics into your applications, including the use of 3rd party physics engines Features practical examples, including building a 3D game for Nintendo® Wii, developing 3D websites, creating virtual tours, and making 3D movies «
Boeklezers.nl is een netwerk voor sociaal lezen. Wij helpen lezers nieuwe boeken en schrijvers ontdekken, en brengen lezers met elkaar en schrijvers in contact. Meer lezen »
Er zijn nog geen recensies voor dit boek.