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What is computer art? Do the concepts we usually employ to talk about art suchas meaning form or expression apply to computer art? A Philosophy ofComputer Art is the first book to explore these questions. Dominic Lopes arguesthat computer art challenges some of the basic tenets of traditional ways ofthinking about and making art and that to understand computer art we need toplace particular emphasis on terms such as interactivity and user. Drawingon a wealth of examples he also explains how the roles of the computer artistand computer art user distinguishes them from makers and spectators oftraditional art forms and argues that computer art allows us to understandbetter the role of technology as an art medium. «
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